Thursday, 25 October 2012

Task 6

Plymouth College of Art - FD Design for Games

Duration 3 years

Units -

Contents of Practice 1
Drawing for games
3d models for games
audio for games
professional team brief
3d animation for games
narrative structures
drawing for games 2
FMP
contexts of practice
Worked based learning
Complementary studies





Career possibilities
Game Designer, Game Content Creator, 3D Artist, Technical Artist, Animator, Character Designer/Animator, Facial Animator/Rigger, Motion Editor, Visual Effects Artists, 3D Modeler/Texturer, Cinematic Animator, Environment Artist, Level Designer.

De Monfort Univercity Leicster - Game Arts Design BA Hons

Duration 3 years

Units


Year one
  • Critical Studies
  • Visual Design
  • Game Production
Year two
  • Critical Studies
  • Visual Design
  • Game Production
Year three
  • Game Production, Professional Briefs
  • Game Production, Personal Project
2012 entryUK/EU Fees:  £9000 per year
International Fees: £10,750 per year 


Norwich Univercity of the arts - BA games and art design

 The curriculum focuses on the art of games and the idea of game form, enabling students to become confident in the core elements of digital game development and production – art, design and technology.
The course uses industry-standard game development software including level editors to explore ideas and creativity and boasts Apple University Developer Status which provides access to cutting edge software to create apps and games for iOS platforms.
Industry advisors help to ensure that students graduate with a professionally relevant qualification and graduates are working for studios such as Blitz, Crytec, Jagex and Mindshapes. The strengths of the course were confirmed when a group of graduates won a BAFTA in the ‘Ones To Watch’ category of the 2012 British Academy Video Game Awards.

Thursday, 11 October 2012

InDesign Demo


In this demo we are creating a basic template for a portfolio in InDesign. 

We started by setting out some basic headers and created a few new pages.


We then created some buttons to make it interactive.


We creatd the buttons by making simple little button images. We the went into the buttons tab on the side and selected a button and cahnged the event to either next, previous, end, or beginging. We also changed the rollover apperance of the button so that when the mouses went over it, the button changed. To do this we selected the rollover image in the tab and simple cahnged the colour.


This was the PDF when i ran it just to see if it worked. Again this is a simple template and it would need drastic improvement to be used as an actual protfolio. 

Thursday, 4 October 2012

Task 5

Creative Assembly


The head quarters of the creative assembly is based in Horsham. They began in 2000 with the smash hit game, Shogun total war and since then the franchise has gone from strength to strength. They started off with 5 people and now they employ over 250 all around the world.


The Creative Assembly are the creators of the famous game series, Total War. These are massive RTS (Real Time Strategy) games which allow you to control vast armies and command them to fight against others. However they have worked on a variety of different titles ranging from EA Sports Rugby, to the soon to be released Rome II.

The Creative Assembly do not offer direct intern ships into their company. And the jobs that are available require the highest of ability in the field of work. However they for some of the jobs available they are entry level. So you don't need 5 years of experience and to have worked on a game that is a best seller. They do ask that you are keen, into games and a quick learner and keen problem solver. I think they are looking for people with a passion for designing games as well as people who have a brilliant understanding of certain programmes. Having said that, it is unlikely that you would be interviewed without a degree in game designer similar qualification.

The Creative Assembly - References - Website

Ubisoft

Ubisoft was created in 1986 and their headquaters is based in France. They are the 2nd largest in house game developer with 26 studios in 18 countries. Their top selling games are the assassins creed series with over 40 million copies sold.

The most popular series of games they do have to be the Tom Clancy's set of games, from rainbow six to End War. They span from strategy games to Fps and 3rd person. They have many up coming titles this fall and for next year including Assassins creed 3, and Rainbow six patriots.

Ubisoft offer a variety of internships in this country and abroad. However at this moment in time, they have not got any available in this country due to the incredible demand of the internships. They are hugely competitive and have to be one of the hardest to get onto. They do however have plenty of jobs to apply for. ranging from programming to game development. Requirements for these jobs can vary depending on the position applied for. For example, there are entry level designers and artist jobs that require a degree. But higher end jobs such as lead designers require you to have experience in the industry and outstanding portfolios.

Crytek

Crytek are the famous developers of the popular game Crysis. They are also the developers of the very intelligent  game engine, CryEngine. Which is one of the highest performing game engines in the world with superior graphics and capability.

Crytek do offer internships.. Crytek’s internship program has proven very successful in the past, with a high percentage of interns being offered permanent contracts following their studies.  The number of internships available per studio will depend on each studio’s requirements every year.  Unfortunately it is not possible to guarantee an internship opportunity in advance. Each year every studio will determine its requirements for interns. To qualify you must:
  • Be an EU or local national
  • You must be at least 18 years of age
  • You need to have either completed University or the internship is required by the University
  • The internship must be a minimum of 6 months
Internships are generally offered on a 12 month contract.  Crytek offers a competitive salary, paid accommodation and expert mentoring via our highly skilled teams.  You will be treated the same as all our heroes, receiving tasks that will directly contribute to the development of the game. Crytek also offer a variety of full time jobs which include:
  • Level Designers
  • Game Designers
  • Sound Designers
  • Video Editors
  • Technical Designers
  • Cinematics Designers
  • UI Designers
These jobs can be applied for online and require you to have a very good understanding of your chosen field with the grades and portfolio to back it.